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How to Play Dubs Bridge Card Game

How can I play the Dubs Bridge card game? Could you please provide a quick and detailed explanation? Thank you.

1 Answers

A
Anonymous

Feb 13, 2025

Dub's Bridge is an interesting and unique card game that can be played by groups of eight or more players. Seventeen hands are played during the game, where, after every hand is played, trump cards change, and players advance to other tables where they switch partners.

How to Set Up for Dub's Bridge

Dub's Bridge may be played by eight or more players, but the number of players must be evenly divisible by four. Four people sit at each table with partners facing each other.

Each table needs a regular 52-card deck of playing cards, but the four jokers should be removed. Players cut the cards to determine who the dealer is. The dealer shuffles and deals the remaining 48 cards to each player, and the player sitting to the left of the dealer leads off.

Players may not lead off with trump cards unless they only have trump cards left in hand.

Scoring Points and Switching Partners in Dub's Bridge

In Dub's Bridge, there is no bidding, no dummies, and no honors are counted. Each trick won during any hand counts as ten points. Since twelve tricks may be won during the hand, the maximum score during each hand is 120 points unless otherwise specified in the rules below.

The team that takes the most tricks at the table for that hand is the winner. The winning team moves on to the next table while the losers stay, but each team changes partners for the next hand. In one version of Dub's Bridge, winners of a hand at Table One stay at that table and retain their partners while the losers move to the last table; otherwise, it is the winners who move on to the next table.

While players work as a team, each player should have an individual score sheet on which they record their team's score for each hand.

Play Seventeen Hands in Dub's Bridge

Seventeen hands are played in Dub's Bridge. For each hand, the trump card changes, and the method of scoring varies:

  1. Trumps: Spades.
  2. Trumps: None. Winners of this hand add 100 to their score.
  3. Trumps: Clubs. Winners and losers trade scores with each other on this hand.
  4. Trumps: Hearts. Players do not look at their hands but, instead, play from the table.
  5. Trumps: Spades. On this hand, the losing team subtracts 10 from their score.
  6. Trumps: Clubs. The winning team takes all of the points.
  7. Trumps: None. Winners add 200 points to their score.
  8. Trumps: Diamonds. On this hand, the winners and losers trade scores.
  9. Trumps: Clubs. Players do not look at their hands; they play from the table.
  10. Trumps: Hearts. No talking is allowed on this hand. Winners take all of the points unless someone speaks while the hand is being played; in that case, the other team takes all of the points.
  11. Cut for trumps; winners add 50 to their score.
  12. Trumps: None. The losing team takes all of the points.
  13. Trumps: Spades. The losing team subtracts 10 from their score.
  14. Trumps: Hearts. The winners add 100 to their score.
  15. Trumps: Clubs. The winning and losing teams trade scores.
  16. Trumps: Hearts. On this hand, there are no partners. Each player scores their own tricks.
  17. Trumps: None. Each trick counts double.
Ending the Dub's Bridge Game

Dub's Bridge ends after all seventeen hands have been played. The person with the highest individual score is the winner of Dub's Bridge. In the event of a tie, the players are co-winners.

Additional Suggestions for Playing Dub's Bridge

To make the game more exciting, consider awarding small, inexpensive prizes to players who achieve any of the following:

  • Highest individual score.
  • Lowest individual score.
  • Most hands won during the game.
  • Largest team score for a hand during the game.

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